On Streaming Algorithms for the Steiner Cycle and Path Cover Problem on Interval Graphs and Falling Platforms in Video Games (bibtex)
by Ante Ćustić and Stefan Lendl
Reference:
Ante Ćustić and Stefan Lendl, On Streaming Algorithms for the Steiner Cycle and Path Cover Problem on Interval Graphs and Falling Platforms in Video Games, (2018). (preprint)
Bibtex Entry:
@Misc{CusticLendl2018,
  arxiv  = {1802.08577},
  author = {Ante {\'C}usti{\'c} and Stefan Lendl},
  title  = {On Streaming Algorithms for the {S}teiner Cycle and Path Cover Problem on Interval Graphs and Falling Platforms in Video Games},
  year   = {2018},
  note   = {preprint},
  groups = {Project07 (Klinz), MultipleStudents, Student, submitted},
}
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