On Streaming Algorithms for the Steiner Cycle and Path Cover Problem on Interval Graphs and Falling Platforms in Video Games (bibtex)
by Ante Ćustić, Stefan Lendl
Reference:
Ante Ćustić, Stefan Lendl, On Streaming Algorithms for the Steiner Cycle and Path Cover Problem on Interval Graphs and Falling Platforms in Video Games, (2018). (preprint)
Bibtex Entry:
@misc{custiclendl-steinercycle,
	title = "On Streaming Algorithms for the {S}teiner Cycle
        and Path Cover Problem on Interval Graphs and
        Falling Platforms in Video Games",
	author = "Ante {\'C}usti{\'c} and Stefan Lendl",
	year = 2018,
	note = "preprint",
	arxiv = "1802.08577",
}